Keith Haring Game
Are you looking for a fun way to supplement your art history lessons? Going to be absent and need last minute art sub plans? Fill up your sub tub with low-prep art lessons like this Keith Haring project that excites students. Teach your students about pop art, pictograms, and how to draw figures.
Are you trying to foster more independence in your art room? This Keith Haring art game makes for the best and most productive early finisher activity for your students. You can set up a choice-based art center where students select an activity amongst different ones. Print out the game board and directions back to back, put them in a labeled folders, and let them pick what they’d like to create. This is similar to a directed drawing activity in which students are guided through the art process.
If you’re a teacher looking for a differentiated art lesson that boosts independent thinking, problem-solving, and skill-acquisition, this will do the trick.
You will create a Keith Haring inspired artwork by rolling the die and collecting the different parts required to create it.
- To compose a figure, roll the die to select a head from the first column.
- Roll again to pick an upper body shape from the second column.
- Roll once more to choose a lower body shape from the third column.
- Create two more figures by repeating the first three steps.
- Then, roll two more times to select two fun extras from the fourth column.
- Add them to either your figures or the background.
- Lastly, roll two more times to pick two symbols from the fifth column.
- Once you’ve rolled for all the parts, arrange your composition.
- Color with either markers, crayon, or colored pencil and use permanent black marker to boldly outline everything.
I’ve included three ways students can generate their design. The first is the game board where students roll the die to select their parts. The second is a “you pick” board. Both of these are printables. And lastly, for teachers needing engaging lessons during distance learning, I’ve added digital spinner wheels!
First, print out the Keith Haring game and picture directions back-to-back. Then give your students dice and watch them have fun creating their own art project independently. If you have access to a smartboard or projector, use the accompanying PowerPoint presentation. It will guide the students during each part of the art project.
Once completed, have students use the self-assessment rubrics to evaluate their artwork based on craftsmanship, creativity, following directions, work habits, project goals, and clean up. And then have them complete the “Big Ideas” sheet so they can connect the creation process to their learning.
If you are substituting or need a fast finisher activity, use the included coloring page.
- 4th, 5th, 6th, 7th, and 8th grade
Main Learning Objective
- Students will be able to design a Pop Art composition in markers in the style of Keith Haring using symbolic imagery
- Drawing Paper
- Permanent Marker
You Will Receive
- 12-Page, Non-Editable PDF (Keith Haring Game)
- 9-Page Non-Editable PowerPoint presentation
- Dice Game
- Choice-Based Drawing Version of the Game
- Step-by-Step Picture Tutorial and Directions
- Keith Haring Biography Handout
- Visual Arts Self-Assessment Rubrics
- Artist “Big Ideas” Reflection Sheets
- 8, “I CAN” Statements Aligned to the Studio Habits of Mind
- Practice Drawing Page
- Coloring Page
- Paperless Google Drive digital resource for students (also for use in Google Classroom, Schoology, Canvas, Seesaw, Microsoft OneDrive, Teams, and anywhere else you can share a link to a file…link on the bottom of page 2)
- Digital Spinner Wheels in the download as well as on Google Slides and YouTube (links on the bottom of page 3)
Love this resource. I teach grade 7 and the students created amazing works of art. I highly recommend for intermediate students. – Brianna K.
My class is loving these! I love how easy it is to get the kids working well! – Beth H.
I love all of these activities. They are indispensable for teaching art in a busy world, in my opinion. The engage the reluctant artist, and every student can be successful. – Sarah C.